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5 Horas is a 3rd person 3D adventure game. It tells the story about Titor, a child who mysteriously wakes up inside an abandoned school and, trying to get his way out, finds Tobbie, a spirit that inhabits a plush toy and has time traveling powers. Now, using his new friend's ability, Titor must not only save himself, but other two kids who are also locked up in this creepy place, trying his best to give everybody the best destiny possible! 
 

This game was the final project of the Game Design course at university, developed in 6 months with the theme:


"Exploring the concept of time travel within the diegesis of a game in order to expand its narrative".

I was responsible for the game concept and mechanics, UX, the game logo and the (fictional) company logo (Nano Ninjas). Also helped at the beginning with the art direction and did most of the coding (main character movement, camera, interface, time system, dialogue system, items interaction, save e continue system, all cutscenes and other small details).

Was too busy learning how to proper code in Unity C#, unfortunately couldn't take care of the level design as I wished I could.

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