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GAME DESIGNER
GuiAbel
For this project, I worked as a freelancer designer back in 2017 to improve and update the UI and UX of the mobile and online version of the game.
The previous version had a few minor problems and was focused on the desktop version. The briefing was to create a mobile first UI and better UX, using as reference games such as the mobile version of Risk.
The images below represent the old version on the left side and the one that I made on the right (the world map isn't the final one in neither of them).
OLD
NEW
Next, a few more screens that I made. You can compare and check out the current version by checking the game's page on both Google Play store and Apple's App Store or by playing it on their webpage using your computer's browser.
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